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(G4-8) LEGO SPIKE Prime

Combining colorful LEGO building elements, easy-to-use hardware, and an intuitive drag-and-drop coding language based on Scratch, the SPIKE Prime STEAM set continuously engages students through playful learning activities to think critically and solve complex problems, regardless of their learning level. From easy-entry projects to limitless creative design possibilities, including the option to explore text-based coding with Python, SPIKE Prime helps students learn the essential STEAM needed to become the innovative minds of tomorrow... while having fun!

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Kiki the dog

Define a problem by observing a scenario.

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Design for Someone

Use the complete design process to solve a real-world problem linked to prostheses.

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Safe-deposit Box

Use conditions to lock or unlock the door of a safe-deposit box.

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Repeat 5 Times

Use variables to count the number of sit-ups and calories burned during a workout.

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Brain Game

Record multiple values at the same time in an array (list), and compare values.

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Watch Your Steps

Explore kinetic energy during a movement at constant speed.

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Ideas, the LEGO way!

Use LEGO bricks as a unique way to generate creative ideas.

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Training Camp 1: Driving Around

Build a Practice Driving Base and make precise and controlled movements.

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My Code, Our Program

Use My Blocks to write organized programs that'll help the Advanced Driving Base perform quickly and reliably.

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Hopper Race

Design multiple prototypes to find the most effective way to move a robot without using wheels.

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A "quality check" robot

Follow a user guide video to replicate the actions of a "quality check" robot.

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Automate it!

Create and program an automated helper that can identify and ship the correct package based on color.

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Rain or shine?

Create a way of displaying a weather forecast using qualitative cloud data.

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Stretch with Data

Match graph values and explore margins of error qualitatively.

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Aim for It

Explore kinetic energy during a movement using variable speed.

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What is this?

Define, customize, and communicate the use of a new “thing.”

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Training Camp 2: Playing with Objects

Use sensors to control motors and interact with objects on the competition field.

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Time for an Upgrade

Build motorized tools that can help solve competition tasks.

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Super Cleanup

Test the efficiency of two different grabber designs and determine the best design based on specific test criteria.

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A Delivery Cart Robot

Find and fix mistakes in a program to make a Delivery Cart work as intended.

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Back to Back

Not all code is on a computer. Write pseudocode that tells how to build a LEGO® model!

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Wind Speed

Create a way to display wind speed using quantitative cloud data.

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This Is Uphill

Graph energy consumption to gain potential energy.

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The Obstacle Course

Illustrate potential and kinetic energy transfer.

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Going the Distance

Program a Rhino to start and stop before it hits something.

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Training Camp 3: Reacting to Lines

Write programs using the Color Sensor to make the Driving Base autonomous.

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Mission Ready

Use controlled motor movements, sensors, and organized programs to solve a practice competition challenge in the shortest amount of time.

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Figure out why something isn't working and fix it

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Track Your Packages

Remix programming stacks to use an X-Y tracking device to follow a path on a piece of paper.

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Break Dance

Synchronize motor movements of a "break dancer" to keep in rhythm with light and beats.

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Veggie Love

Use live forecast data to decide whether tomato plants will need to be watered this week.

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Time for Squat Jumps

Graph potential energy at the maximum height of a jump.

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Pass the Brick

Practice teamwork techniques by working through four engaging challenges.

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Collaborate to build a fun tabletop challenge and score as many goals as possible.

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Assembling an Advanced Driving Base

Use effective teamwork to build and present a strong competition-ready Driving Base.

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