(G4-8) LEGO SPIKE Prime
Combining colorful LEGO building elements, easy-to-use hardware, and an intuitive drag-and-drop coding language based on Scratch, the SPIKE Prime STEAM set continuously engages students through playful learning activities to think critically and solve complex problems, regardless of their learning level. From easy-entry projects to limitless creative design possibilities, including the option to explore text-based coding with Python, SPIKE Prime helps students learn the essential STEAM needed to become the innovative minds of tomorrow... while having fun!
Kiki the dog
Define a problem by observing a scenario.
Design for Someone
Use the complete design process to solve a real-world problem linked to prostheses.
Safe-deposit Box
Use conditions to lock or unlock the door of a safe-deposit box.
Repeat 5 Times
Use variables to count the number of sit-ups and calories burned during a workout.
Brain Game
Record multiple values at the same time in an array (list), and compare values.
Watch Your Steps
Explore kinetic energy during a movement at constant speed.
Ideas, the LEGO way!
Use LEGO bricks as a unique way to generate creative ideas.
Training Camp 1: Driving Around
Build a Practice Driving Base and make precise and controlled movements.
My Code, Our Program
Use My Blocks to write organized programs that'll help the Advanced Driving Base perform quickly and reliably.
Hopper Race
Design multiple prototypes to find the most effective way to move a robot without using wheels.
A "quality check" robot
Follow a user guide video to replicate the actions of a "quality check" robot.
Automate it!
Create and program an automated helper that can identify and ship the correct package based on color.
Rain or shine?
Create a way of displaying a weather forecast using qualitative cloud data.
Stretch with Data
Match graph values and explore margins of error qualitatively.
Aim for It
Explore kinetic energy during a movement using variable speed.
What is this?
Define, customize, and communicate the use of a new “thing.”
Training Camp 2: Playing with Objects
Use sensors to control motors and interact with objects on the competition field.
Time for an Upgrade
Build motorized tools that can help solve competition tasks.
Super Cleanup
Test the efficiency of two different grabber designs and determine the best design based on specific test criteria.
A Delivery Cart Robot
Find and fix mistakes in a program to make a Delivery Cart work as intended.
Back to Back
Not all code is on a computer. Write pseudocode that tells how to build a LEGO® model!
Wind Speed
Create a way to display wind speed using quantitative cloud data.
This Is Uphill
Graph energy consumption to gain potential energy.
The Obstacle Course
Illustrate potential and kinetic energy transfer.
Going the Distance
Program a Rhino to start and stop before it hits something.
Training Camp 3: Reacting to Lines
Write programs using the Color Sensor to make the Driving Base autonomous.
Mission Ready
Use controlled motor movements, sensors, and organized programs to solve a practice competition challenge in the shortest amount of time.
Broken
Figure out why something isn't working and fix it
Track Your Packages
Remix programming stacks to use an X-Y tracking device to follow a path on a piece of paper.
Break Dance
Synchronize motor movements of a "break dancer" to keep in rhythm with light and beats.
Veggie Love
Use live forecast data to decide whether tomato plants will need to be watered this week.
Time for Squat Jumps
Graph potential energy at the maximum height of a jump.
Pass the Brick
Practice teamwork techniques by working through four engaging challenges.
Goal!
Collaborate to build a fun tabletop challenge and score as many goals as possible.
Assembling an Advanced Driving Base
Use effective teamwork to build and present a strong competition-ready Driving Base.